The Squad As An Integrated Platform by U.S. Army Ross Guckert,
Deputy Program Executive Officer For Soldier
January 10, 2020
Modernizing to achieve
overmatch against potential current and future adversaries is one of
the Army’s top priorities, and is essential for the Army to respond
to potential threats identified in the 2018 National Defense
Strategy. By focusing on the squad as an integrated combat platform,
the Army has positioned itself to enhance close combat capability,
from partnering with industry to developing more technologically
advanced equipment for Soldiers. The foundation to establish this
integrated approach is the adaptive squad architecture (ASA), which
henceforth will be the basis for all close combat squad capability
priorities.
Adaptive squad architecture will assist in identifying, defining and maintaining interfaces, which will enable the squad to be managed as an integrated platform. (Image by PEO Soldier
- July 1, 2019)
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The architecture is being developed in close
collaboration between the Program Executive Office (PEO) for Soldier
and the Soldier Lethality Cross-Functional Team by applying a
system-of-systems engineering approach to the squad. Treating it as
an integrated combat platform is similar to what we do with air and
ground combat platforms. The architecture addresses a key goal of
the Close Combat Lethality Task Force based in the Office of the
Secretary of Defense: to “develop, evaluate, recommend, and
implement improvements to U.S. squad-level infantry combat
formations in order to ensure close combat overmatch … against
pacing threats and strengthen the combat, lethality, survivability,
resiliency, and readiness of infantry squads.”
Adaptive squad
architecture “is a set of tools and processes that will offer the
requirements developers, science and technology community and
materiel developers the ability to regard the squad as a platform
and develop equipment toward that goal,” said Kathleen Gerstein,
assistant program executive officer for Futures and Integration
within PEO Soldier. ASA provides three essential functions:
identification of interfaces, quantitative assessment of new
capabilities and system-level configuration management.
“By
definition, an architecture is a unifying or coherent form or
structure that is used to build to a standard,” said John Howell,
adaptive squad architecture lead. “ASA is two software tools [the
Architectural Assessment Tool (AAT) and the Configuration Database
(CD)] that enable a number of capabilities supporting our key
stakeholders. The assessment tool will allow stakeholders to do
integration planning in a virtual environment to see how new or
existing equipment works on a Soldier and squad.
“It
provides the capability of systems to work at the Soldier [or] squad
level; it can determine the critical interfaces; it has the ability
to maintain the latest and greatest versions for use; and it
provides the ability to quantitatively predict how much more
effective a squad will be with new or upgraded equipment,” Howell
said.
PEO Soldier, the Soldier Lethality Cross-Functional
Team and industry are partnering to develop the initial version of
adaptive squad architecture in multiple phases over an 18-month
period. ASA will be used to:
- Define the standards and
interfaces for incorporating equipment in the future. - Define
approaches to centralized processing and power. - Enable wireless
communications across the squad. - Provide the tools and
processes to address integration issues and more accurately identify
the problems associated with Soldier load.
By applying a
systems approach to the Soldier and squad, we will achieve
significant efficiencies and enable and encourage innovation by our
industry partners, resulting in a more lethal and effective combat
platform. In addition, ASA will enable speed of delivery for new
capabilities to ensure that we keep pace with emerging threats.
The Integrated Visual Augmentation System (IVAS) will be the
first program to leverage the new architecture. IVAS is among the
first systems approved as a middle-tier acquisition prototyping
program, which provides streamlined authorities related to
requirements and DOD 5000 policy.
April 4, 2019 - Soldiers perform an after-action review through their IVAS devices after navigating through a shoot house. IVAS is designed to increase Soldier lethality, mobility and situational awareness by providing enhanced night and thermal vision capabilities, map displays and data collection capabilities. (Photo by PEO Soldier)
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The IVAS program provides
enhanced situational awareness compared with current capability,
resulting in better lethality, mobility and survivability for the
Soldier. It does this through the fusion of advanced sensors,
waveguide heads-up display technology, artificial intelligence,
augmented reality, and integration with the tactical network and the
Soldier’s weapon sight. It is being designed so that Soldiers can
fight, rehearse and train on the same equipment, supported by
augmented reality and leveraging the synthetic training environment
being developed by the Synthetic Training Environment
Cross-Functional Team.
THE CLOSE COMBAT SQUAD ENVIRONMENT
ASA’s quantitative assessment of new capabilities is being
executed through the Soldier Performance Module, an iterative,
three-pronged, “crawl, walk, run” approach leveraging the Soldier
Squad Performance Research Institute in Natick, Massachusetts; the
Soldier Integration Facility being built at Fort Belvoir, Virginia;
and the Maneuver Battle Lab at Fort Benning, Georgia. This close
combat squad development environment is also being done in close
partnership with the U.S. Army Combat Capabilities Development
Command (CCDC) Army Research Laboratory, the CCDC C5ISR Center and
industry.
The Soldier Squad Performance Research Institute
will operate in a controlled laboratory environment. It will
validate performance and training approaches and optimize the
measures of performance associated with Soldier and squad overmatch.
The Soldier Integration Facility will operationalize the technical
solution to help determine its operational utility in addressing
Soldier capability gaps. Again, the intent is to optimize Soldier
and squad performance and effectiveness. Finally, full operational
validation will occur at the Maneuver Battle Lab, using an
experimentation force and addressing the full spectrum of doctrine,
organization, training, materiel, leadership and education,
personnel and facilities solutions. What we learn from each
stage will then be inserted back into the cycle as required to
update and refine requirements and improve solutions, eventually
resulting in the optimal capability for the Soldier and squad. The
architecture sets the framework and standards for how we insert and
integrate new capabilities in this assessment process.
LIGHTENING THE LOAD
Overall, the architecture’s purpose is to
create a squad architecture that enables the rapid but deliberate
delivery of integrated capabilities to the force, initially focused
on close-combat formations, to ensure a lethal overmatch against
current and future threats.
The adaptive squad architecture
will also allow the Army to make more informed decisions on
upgrading or replacing equipment. It also will provide a single,
authoritative technical database of all squad equipment and assist
in analyzing, defining and maintaining interfaces, which will make
it possible to manage the squad as an integrated platform.
Leveraging standard interface protocols, the ASA will specify a set
of common hardware requirements, networks and connections. This will
allow the creation of a system that will link, interoperate and be
interchangeable as new technologies and mission needs arise. It also
will reduce the weight that Soldiers bear. “We are overburdening our
Soldiers,” Gerstein said. “We must find a method to consider the
many aspects of developing equipment which alleviates that
overburdening.” By taking a systems approach to Soldier load, we are
able to allocate size, weight and power across the subcomponents to
further optimize mobility, effectiveness and, ultimately, lethality.
Howell explained that the initiative was a response to the
challenge the Army has had in the past with this task, historically
assessing the individual Soldier’s load rather than the load
integrated across the squad. The focus of the Close Combat Lethality
Task Force, by contrast, “is how to improve the lethality,
survivability, resilience and readiness of close combat formations
in the Army, Marine Corps and Special Operations Command. Much of
the challenge associated with this task comes from the fact that
infantry squads have never been viewed as a platform and addressed
in a holistic manner,” he said.
Across DOD, Howell noted,
“the services manage their pacing platforms, such as combat aircraft
or tanks, as systems to ensure that critical variables such as
weight, power, protection and communication are all optimized for
that system. We absolutely must do the same for the close-combat
Soldier and squad.” By taking a centralized approach to power and
processing, applying innovative approaches to eliminating cables,
and setting size, weight and power allowances across the
subcomponents, we can realize significant efficiencies across these
domains and help Soldiers reduce their load. The adaptive squad
architecture will be a key enabler to achieve these efficiencies.
“Now, with ASA, the terms ‘extensibility’ and ‘modular
open-systems approach’ that are normally associated with information
technology systems or larger weapon systems will apply to the close
combat Soldier and squad,” Howell said. “The Army materiel
enterprise must now be planning for integrated capabilities right
from the start of the acquisition process.”
CONCLUSION
As new, advanced equipment is developed, the adaptive squad
architecture will provide the means to integrate it. Additionally,
it will give other platform PEOs (aerial, ground and maritime, for
example) a way to ensure that their platforms can incorporate and
accommodate the situational awareness, logistics and lethality needs
of the Soldiers who use them.
“It’s time to stop making the
Soldier figure out how all the equipment needs to fit together. The
ASA will help us get a little closer to that goal,” Gerstein said.
“There have been many valiant efforts over the years to create a
Soldier-squad architecture,” said Howell. “Unfortunately, there have
always been significant challenges, either operational, financial,
technical or otherwise, that have prevented success.
“The
partnership between PEO Soldier and the SL CFT [Soldier Lethality
Cross-Functional Team], as well as the support of Army leadership
and our Soldiers, has enabled the realization of the ASA and the
Soldier Performance Module,” he said. “The time has definitely come
to build and use the architecture that will finally allow the
Soldier and squad to be treated like an integrated platform.”
The PEO Soldier and Soldier Lethality Cross-Functional Team
partnership is vital to achieving the goal of the squad as an
integrated combat platform. Together, these organizations are
improving the Army’s ability to keep pace with emerging threats by
leveraging the adaptive squad architecture to synchronize capability
gaps and technology development, ultimately providing Soldiers with
the capability they need for overmatch.
----------------------------------------------- ROSS GUCKERT is
the deputy program executive officer for Soldier, supporting the
program executive officer in leading the development, integration,
testing, acquisition, fielding, sustainment and modernization of
more than 150 diverse programs of record. He holds an M.S. in
national resource strategy from National Defense University’s
Industrial College of the Armed Forces; an M.S. in engineering
management from George Washington University; and a B.S. in
electrical engineering from the University of Pittsburgh. He is
Level III certified in program management, engineering, and science
and technology management. He is Level I certified in test and
evaluation. He is a member of the Senior Executive Service and the
Army Acquisition Corps
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